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· 47 ratings · 5 reviews
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Feb 01, 2013 Ethan Geller rated it it was amazing
A phenomenal resource for designing interfaces. Highly recommended to anybody interested in what makes interfaces intuitive.
Once upon a time there was a book in Human Interface Guidelines (1987). This is no longer a book, but a website (https://developer.apple.com/design/hu...) that among other categories (macOS, tvOS, watchOS, and other technologies like the HealthKit) includes guidelines for iOS. It's getting updated relatively often, so it's the "go-to" place to be up to date if you are a designer, a developer or human factors enthusiast. The guidelines cover all levels regarding interaction, from architecture to Once upon a time there was a book in Human Interface Guidelines (1987). This is no longer a book, but a website (https://developer.apple.com/design/hu...) that among other categories (macOS, tvOS, watchOS, and other technologies like the HealthKit) includes guidelines for iOS. It's getting updated relatively often, so it's the "go-to" place to be up to date if you are a designer, a developer or human factors enthusiast. The guidelines cover all levels regarding interaction, from architecture to visual element representations. My personal take-aways are the practical tips: "Try to maintain a minimum tappable area of 44pt x 44pt for all controls" [so that are easy to tap in mobile]. ...more
This is obsoleted by the newer version of the iOS HIG, of course, but it's an interesting historical perspective on pre-iOS 7 UI (for an example of how outdated this version is, the stocks screenshot shows AAPL at 123, before the 7-way split). It's a little annoying, reading past the cheerleading and propaganda ("Mail is one of the most highly visible, well-used, and appreciated applications in Mac OS X"), but overall the guidelines make sense and are a good alternative for developers that are u This is obsoleted by the newer version of the iOS HIG, of course, but it's an interesting historical perspective on pre-iOS 7 UI (for an example of how outdated this version is, the stocks screenshot shows AAPL at 123, before the 7-way split). It's a little annoying, reading past the cheerleading and propaganda ("Mail is one of the most highly visible, well-used, and appreciated applications in Mac OS X"), but overall the guidelines make sense and are a good alternative for developers that are unable to take an introductory HCI class. ...more
Foi uma leitura bastante pesada, mas é um conhecimento necessário para quem deseja usar o potencial proporcionado pelo iOS.
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